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1   /*
2    *  XNap - A P2P framework and client.
3    *
4    *  See the file AUTHORS for copyright information.
5    *
6    *  This program is free software; you can redistribute it and/or modify
7    *  it under the terms of the GNU General Public License as published by
8    *  the Free Software Foundation.
9    *
10   *  This program is distributed in the hope that it will be useful,
11   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
12   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13   *  GNU General Public License for more details.
14   *
15   *  You should have received a copy of the GNU General Public License
16   *  along with this program; if not, write to the Free Software
17   *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18   */
19  
20  package org.xnap.gui.table;
21  
22  import java.awt.Component;
23  import java.awt.Point;
24  import java.awt.dnd.DnDConstants;
25  import java.awt.dnd.DragGestureListener;
26  import java.awt.dnd.DragSource;
27  import java.awt.dnd.MouseDragGestureRecognizer;
28  import java.awt.event.MouseEvent;
29  
30  public class MouseDragAdapter extends MouseDragGestureRecognizer
31  {
32  
33      //--- Constant(s) ---
34  
35      //--- Data field(s) ---
36  
37      private int x;
38      private int y;
39      private MouseEvent event;
40  
41      //--- Constructor(s) ---
42  
43      public MouseDragAdapter(DragSource ds, Component c, int actions,
44  							DragGestureListener dgl)
45      {
46  		super(ds, c, actions, dgl);
47      }
48  
49      //--- Method(s) ---
50  
51      public void mouseClicked(MouseEvent e)
52      {
53  
54      }
55  
56      public void mouseDragged(MouseEvent e)
57      {
58  		if (e.getX() < x - 15) {
59  			if (event != null) {
60  				// FIX: this is an ugly work around, because dnd does not
61  				// seem to work with jdk1.3.1 / linux with drag events
62  				// it does not puke over MousePressed events though
63  				appendEvent(event);
64  				fireDragGestureRecognized(DnDConstants.ACTION_MOVE, 
65  										  new Point(e.getX(), e.getY()));
66  			}
67  		}
68      }
69  
70      public void mouseEntered(MouseEvent e)
71      {
72  
73      }
74  
75      public void mouseExited(MouseEvent e)
76      {
77  
78      }
79  
80      public void mouseMoved(MouseEvent e)
81      {
82  
83      }
84  
85      public void mousePressed(MouseEvent e)
86      {
87  		x = e.getX();
88  		y = e.getY();
89  		event = e;
90      }
91  
92      public void mouseReleased(MouseEvent e)
93      {
94      }
95  
96  }